Тренажер ᐅ Digital Mask

Фотография Digital Mask
  • Develops attention
  • Speeds up reaction
  • Information processing
Train

3884 KS: 26


This brain trainer primarily focuses on developing attention and thinking speed, ideal for those who enjoy working with numbers, though no calculations are required. The task involves only finding matches between numbers and a given mask.

What the “Digital Mask” exercise trains

Like all exercises in this section, this mind trainer targets multiple systems, providing a comprehensive load.

Attention – the main goal of the training is to match a given digital mask with sets of numbers and quickly provide an accurate response upon finding a match. The task settings also include various complications designed to distract your attention.

Thinking speed – a key factor in identifying the correct match quickly, involving analysis and thinking. Each player chooses their strategy for finding matches, and the outcome depends on this choice.

Game rules

First, adjust the trainer’s difficulty by selecting the size of the digital mask. The easiest level is 3-digit numbers, but you can increase it to 5-digit or 7-digit numbers. The difficulty increase is indicated by the “difficulty coefficient” in the top-left corner of the playing field, which changes as you select game parameters.

Rotation – an additional complication that heightens the need for concentration during training and demands mental effort. The mask will be displayed rotated, making it harder to identify matches.

Colored – another parameter that adds variety to our perception system. Assigning colors to number cells engages new areas of the brain’s cortex, making the training more effective and comprehensive. The color of individual numbers in the mask and the response may not match, serving as a distracting factor.

The number of answer cells starts at three and increases with each correct answer up to a maximum of 12, gradually raising the difficulty of the search.

Each correct answer increases the difficulty level by one point, and the value of a correct answer in terms of points also rises. An incorrect answer lowers the level by one point and results in a penalty loss of some points.

Scoring

The formula for scoring points for a correct answer is as follows:

Your total points + DC*Level

DC – difficulty coefficient, which depends on the difficulty settings chosen before the test. You can see this number in the top-left corner of the playing field. Increasing the difficulty settings raises the difficulty coefficient.

Level – a variable value that starts at a minimum at the beginning of the training and increases by one position with each correct answer. An incorrect answer lowers the level by one position.

The formula for deducting points for an incorrect answer is as follows:

Your total points – (DC*Level)/2

The total points never go into negative values.

Multiplayer

This is a great opportunity to invite one or two opponents and hold a real-time competition. The player selects all difficulty settings and then sends the multiplayer game link by copying it or clicking one of the social media icons below.

The competition can start once all participants confirm their readiness.

The playing field with numbers refreshes individually for each participant, and each player provides their answers, earning an individual difficulty level. Victory is determined by points.

The number of points earned by a player changes color: green indicates that the player is leading, while red suggests insufficient points for victory. During the competition, you can observe your opponent’s progress in real-time. The mozgotren.ru platform allows competitions with up to three opponents simultaneously.

Тренажер - Digital Mask   ВСЕ ТРЕНАЖЕРЫ ДЛЯ МОЗГА